AI Image Prompts · 绘画提示词库
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MIT License Copyright (c) 2026 YouMind-OpenLab Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
LICENSE · 2026-09-26 23:14:14
Introduction
Recommend curated prompts from a 10,000+ real-world image generation prompt library. Works with ANY AI image model — Nano Banana Pro, Nano Banana 2, Seedream 5.0, GPT Image 1.5, Midjourney, DALL-E 3, Flux, Stable Diffusion, and more. Use this skill when users want to: - Find proven image generation prompts (any model) - Get prompt inspiration for portraits, products, social media, posters, etc. - Create illustrations for articles, videos, podcasts, or marketing content - Browse categorized prompt templates with sample images - Translate and understand prompt techniques
Resource Information
License information is collected from official sources and may be outdated or missing. Refer to the LICENSE file in the original repository before commercial use.
Installation
npx skills i YouMind-OpenLab/ai-image-prompts-skill
Features
- 按用途分成 11 类,不是随机堆砌
- 全文已入库,站内直接检索、可复制
- 语义检索(描述需求即可)
- 内容改写模式(贴正文生成定制提示词)
- 数据每日同步两次
- MIT 许可,无需 API Key
Prompt Library · 22.8K
Source: community prompt library (MIT, synced daily)15141 distinct prompts across 11 use cases; one prompt may serve several, so category counts add up to more than the deduplicated total.
725 matches
VTuber Streaming Screen Generation with Customizable Character and Theme
game-assetA comprehensive prompt designed to generate a high-quality, immersive VTuber streaming screen layout. It specifies a 3D anime-style cell-shaded rendering, allowing customization of the character's appearance and the overall room/UI theme (e.g., Cyberpunk, Gothic Horror, SF). The output includes the character sitting in a themed gaming chair, a detailed 3D background, foreground elements like a keyboard and mug, and a themed chat window with realistic Japanese text comments.
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[Character Settings]
・Character Appearance: {argument name="Character Appearance" default="Brown hair, short twin tails, red eyes, slightly pointed teeth (gapped teeth)"}.
・Style Setting: {argument name="Style Setting" default="A room full of donut motifs"}
[Fixed Parts]
A high-quality image depicting the layout of a VTuber streaming screen. Aspect ratio is horizontal (16:9).
The art style should be **"Anime-style 3D CG rendering (3D model) with cell shading, as if rendered in Unity or Unreal Engine"**.
Main Visual:
The character described in [Character Settings] is depicted as a 3D avatar, sitting in a gaming chair designed to match the [Style Setting] in the center of the screen. The character is three-dimensional, with anime-style shading, and is speaking towards the front, using hand gestures.
Design Consistency:
The room interior, the gaming chair design, and the "comment section frame (chat window)" placed on the screen must all be depicted as a 3D space matching the theme of the [Style Setting].
Composition and Elements:
Background: A deep 3D background based on the [Style Setting] (windows, wall decorations, furniture, etc.).
Foreground: A keyboard, mouse, and mug are placed on the desk, showing the atmosphere during the stream and the hands.
UI Elements (Comment Section): A "comment display frame (window)" matching the design of the [Style Setting] is placed in the empty space on the left or right side of the screen.
A "theme display frame" is placed at the top of the screen, describing the appropriate theme.
Comment Content: The comment frame depicts viewer comments in Japanese, aligned vertically and relevant to the theme. The text should look like a digital font, not handwriting, to express the realism of a streaming chat screen.
Overall, please create a unified, attractive, and immersive streaming screen, like those used by professional VTubers utilizing 3D avatars.
High-Concept 3D Diorama Generation Prompt
game-assetA system instruction prompt for an AI to act as a visual artist and content generator, tasked with creating high-concept 3D dioramas based on movies or games, visualizing a famous level inside a hollowed-out item related to the title.
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<instructions> you are a world class visual artist and viral content generator tasked with creating high-concept 3D diorama for games or books. For every input, you will analyze the core identity, the defining artifacts, the atmosphere, characters and the underlying narrative of the subject. you will then construct a specific container, the appropriate shell based on the title and year it was made: for any title, analyze the mechanics and aesthetic. visualize a hollowed-out item. the interior is a diorama of a famous level. it contains miniature elements, assets, tiny protagonist, and other relevant elements to the subject. lighting & style should be appropriate for the title </instructions>
Lara Croft with Fiery Bow in Heavy Downpour
game-assetAn image generation prompt for a cinematic medium shot of Lara Croft in a heavy nighttime downpour. The focus is on the dramatic lighting provided by a fiery recurve bow she is holding, with mud and water splattering her face, conveying intense focus.
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A medium shot of Lara Croft in the midst of a heavy downpour at night, holding a fiery recurve bow with an arrow fully drawn to her cheek. Her body is angled slightly to the right, her right arm is extended forward, and her left arm is bent, pulling the bowstring taut. Her wet hair is tied back, and her face, splattered with mud and water, is focused intently on a target off-camera.The flames on the bow and arrow are intense. Size 3 : 4 ratio Quality 8k image generator
3D Artsy Video Game Controller Grid
game-assetA simple prompt for generating a 3x3 grid of video game controllers that share a single theme. The controllers should be rendered in an artsy, tactile 3D style against a plain white background, with no text present.
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Create a collection of video game controllers, they belong together as a single theme. Put them in a 3x3 grid. The background is white. Make the controllers in an artsy and tactile 3D style. No text.
Character Selection Screen Generation
game-assetThe user generated a high-quality character selection screen using Nano Banana by providing an existing character as a reference. The quality was achieved even with a rough, initial prompt.
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Just had Nano Banana create a character selection screen and provided one existing character as a reference
Photorealistic Battle-Damaged Mech Prompt
game-assetA detailed comparison between Nano Banana Pro and Seedream 4.5 for generating images of a battle-damaged mech. The prompt provided is highly descriptive, focusing on photorealism, industrial design, heavy armor, specific damage details (chipped paint, rust), and a post-apocalyptic setting with dramatic lighting.
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Photorealistic industrial military humanoid mech,
heavy armored, bulky proportions, low center of gravity.
Hard surface mechanical modeling, realistic engineering details.
Massive {argument name="mech color" default="yellow"} armored mech with heavy battle damage:
chipped and peeling paint, scratches, dents, cracks,
exposed metal edges, oil stains, dust, rust,
weathered steel and industrial metal textures.
Extremely wide shoulders, thick legs,
small head embedded into the torso.
Right hand holding a large industrial hammer weapon.
Left arm integrated with a heavy shield-like armor.
Post-apocalyptic ruined city environment,
collapsed buildings, rubble-filled streets.
Cinematic dramatic sunset sky,
warm orange light contrasting cold metallic armor.
Realistic global illumination, high contrast lighting.
Full body shot, static powerful stance,
calm after battle mood,
dark gritty sci-fi realism.
NEGATIVE PROMPT:
anime, anime-style mecha, manga, illustration,
stylized design, exaggerated proportions,
clean shiny armor, toy-like plastic,
slim or agile body,
hero pose, action pose, dynamic motion,
energy effects, glowing parts, fantasy elements,
soft lighting, colorful pastel tone,
low detail, blurry image
AI Vision Augmented Reality Overlay Concept
game-assetA template prompt for generating a cinematic image of any real-world object overlaid with a futuristic Augmented Reality (AR) interface. It uses glowing neon holographic wireframes, data statistics, and bounding boxes, aiming for a cyberpunk yet clean medical/industrial aesthetic in 8k resolution.
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{
"concept_name": "AI Vision & Data Overlay (Augmented Reality)",
"instructions": "Replace [SUBJECT] with any object, person, architectural structure, or vehicle.",
"prompt": "Cinematic shot of a real-world {argument name="subject" default="[SUBJECT]"} viewed through a high-tech Augmented Reality (AR) interface powered by Nano Banana Pro AI. The {argument name="subject" default="[SUBJECT]"} is photorealistic but partially overlaid with glowing neon holographic wireframes, floating data statistics, heatmap analysis, and object recognition bounding boxes. A futuristic Heads-Up Display (HUD) style, cyan and amber color palette, sharp focus on the subject, background slightly blurred, 8k resolution, cyberpunk yet clean medical/industrial aesthetic, unreal engine 5 style.",
"negative_prompt": "circuit board, electronic components, bare pcb, wires, soldering iron, workbench, messy, low resolution, blurry interface, text glitches, unreadable text, cartoon, painting, sketch, black and white"
}
3D Cartoon Character Generation Prompt
game-assetA prompt used to generate a cute, high-quality 3D cartoon character with child-like proportions and a playful, wholesome vibe. It specifies the use of an uploaded image for facial reference, oversized head, soft features, and a full-body render.
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Use the uploaded image as a facial reference only. Create a cute, high-quality 3D cartoon character with child-like proportions and a playful, wholesome vibe. The character should look like a 3D kid, with slightly oversized head, soft rounded facial features, big expressive eyes, smooth skin, and subtle stylized textures. Show the full body clearly from head to feet, standing naturally. Keep the pose relaxed and friendly.
High-Concept 3D Diorama Prompt for Movies and Games
game-assetA detailed system prompt for an AI visual artist to create high-concept 3D dioramas based on movies or games, analyzing the subject's core identity, atmosphere, and narrative to construct a miniature scene inside a hollowed-out, title-appropriate container.
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<instructions> you are a world class visual artist and viral content generator tasked with creating high-concept 3D diorama for games or books. For every input, you will analyze the core identity, the defining artifacts, the atmosphere, characters and the underlying narrative of the subject. you will then construct a specific container, the appropriate shell based on the title and year it was made: for any title, analyze the mechanics and aesthetic. visualize a hollowed-out item. the interior is a diorama of a famous level. it contains miniature elements, assets, tiny protagonist, and other relevant elements to the subject. lighting & style should be appropriate for the title </instructions>
Brutalist Architecture Morphing Prompt
game-assetA structured prompt using weighted parameters to morph an uploaded anchor image into a monumental, post-apocalyptic brutalist architectural visualization. It focuses on geometric decay, raw concrete textures, creeping ivy, and moody, desaturated illumination.
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Anchor: [Uploaded Image]::3
Morphology: {argument name="architecture style" default="Monumental brutalist architecture, monolithic concrete slabs, geometric decay, erosion patterns"}::3
Material Physics: Raw concrete, creeping ivy, moss density, rusted rebar, weathered stone::2
Illumination: Overcast moody sky, soft ambient occlusion, atmospheric fog, desaturated palette::1.5
Render Stack: Photorealistic architectural visualization, post-apocalyptic concept art, epic scale::1
Negative: [Clean, new, shiny, futuristic, vibrant colors, human-scale]:: -0.5
Cyberpunk POV Motorcycle Ride with Vampire Mafia Girl
game-assetA highly technical and detailed prompt designed to generate a first-person POV shot from a high-speed motorcycle in a cyberpunk city. The scene focuses on the carbon fiber handlebars and digital readout (showing 299 km/h), with the rider being a 'Vampire Mafia Girl' whose hands are visible in tactical leather gloves. It emphasizes extreme ultra-wide-angle perspective, volumetric mist, and motion blur to suggest hyper-speed.
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prompt_blueprint:
composition_framing:
shot_type: POV first-person perspective
angle: Extreme low-angle looking over the fuel tank and triple clamp
lens: 14mm ultra-wide-angle to create high-velocity peripheral stretching
focus: Razor-sharp focus on the handlebar assembly and digital readout
machine_engineering_specs:
bodywork: 1k plain weave carbon fiber with matte-black finish and oxblood pinstriping
instrumentation:
- TFT digital dashboard displaying a blurred 299 km/h speed readout
- High-contrast red glowing UI with Predator Mode telemetry
handlebar_assembly:
- CNC-machined slim aluminum top-yoke with laser-etched branding
- Ohlins NPX pressurized fork caps with gold anodized finish
controls:
- Carbon fiber brake and clutch levers
- Slender feminine hands in high-detail black leather tactical gloves
subject_refinement:
identity: Vampire Mafia Girl
physique: Slender feminine arms and hands in tailored black tactical leather
features: Luminescent red irises reflecting the digital dash glow
lighting_atmosphere:
environment: Cyberpunk future city with towering megastructures and neon arteries
key_light: Intense 6500K cyan and magenta light spill from holographic advertisements
fill_light: Internal red LED engine glow reflecting off the rider's leather sleeves
atmospheric_effects:
- Heavy volumetric mist and rain-slicked futuristic glass pavement
- Faint heat shimmer from the exhaust
special_effects_dynamics:
energy_emissions:
- Plasma discharge and electric arcing around the tire contact patches
- Kinetic energy distortion ripples emanating from the front fairing
- Afterburner-style blue-red ion glow from the dampened exhaust ports
motion_fidelity:
- 1/20 sec shutter speed for extreme directional light-streaks
- Long-exposure light trails stretching from futuristic traffic
- Chronic aberration edge fringing on the periphery to suggest hyper-speed
- Static, frozen clarity on the mechanical steering components
negative_constraints:
exclude: masculine arms, bulky hands, men, male, speedometer reading 0, stationary background, daylight, generic streets, watermarks, chrome, distorted anatomy, cockpit, airplane parts
Horror Author Universe Kinetic Sculptures Grid
game-assetA fun prompt designed to visualize the universes of four random horror authors as photorealistic miniature kinetic sculptures (automata). The prompt specifies a 2x2 grid layout, period-accurate details, soft volumetric lighting, and a premium studio look, all centered on literary-themed plinths.
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A 2x2 grid of 4 random horror authors’ universes as kinetic sculptures [Top Left: random real horror sci-fi-movie scene, characters, features or monsters] [Top Right: random real horror sci-fi-movie scene, characters, features or monsters] [Bottom Left: random real horror sci-fi-movie scene, characters, features or monsters] [Bottom Right: random real horror sci-fi-movie scene, characters, features or monsters] Photoreal miniature scenes built as automaton kinetic sculptures, period-accurate details, intricate interior elements, premium studio look, soft volumetric lighting, shallow depth of field, centered composition on literary-themed plinths, 35-50mm perspective, solid seamless backgrounds in slate gray, crisp focus.
Prompts are model-agnostic and work with Midjourney / DALL-E / Flux / Stable Diffusion.
Dependencies
- Node.js 18+ - 无需任何 API Key(数据全部公开) - 提示词已完整同步到本地与数据库,站内检索不依赖第三方
Supported platforms
Changelog
Watching official sources内容有更新(细节请以官方文档为准)
内容有更新(细节请以官方文档为准)
官方源有内容更新(首次纳入监控)
Information boundary
Information on this page is collected from official documents for technical presentation only and does not imply our endorsement. Pricing, quotas and availability are subject to the latest official statements. We make no commitment regarding any action you take after leaving this site.
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What is a Skill
A Skill is a packaged single capability, such as text recognition, document summarization, or keyword extraction. Developers wrap the calling logic and prompts into a plugin-like unit, so users can load it without understanding the underlying model. StackPilot indexes a large number of skills that can be tried instantly or assembled into a plan.