Ai Image Prompts
产品介绍
从包含10,000+真实图像生成提示的精选库中推荐提示。兼容任何AI图像模型,包括Nano Banana Pro、Nano Banana 2、Seedream等。
资源信息
许可证信息摘自官方源,可能过时或缺失。商用前请以原仓库的 LICENSE 文件为准。
提示词库 · 2.3万
数据源:社区提示词库(MIT 许可,每日同步)共 15141 条提示词,按 11 个用途归类;同一条可归入多个用途,因此分类条数相加会大于去重后的总数。
命中 725 条
Cinematic Reptilian Transformation Scene
game-assetA detailed cinematic prompt for a human mid-transformation into a reptilian creature, featuring bioluminescent veins and dramatic studio lighting.
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A hyper-realistic cinematic transformation scene of a {argument name="subject" default="young person"} (use my uploaded face), standing in a {argument name="lighting" default="dark, moody environment with subtle green and amber lighting"}. The body is mid-transformation into a powerful {argument name="creature" default="humanoid reptile creature"}. The face still clearly resembles the original human, but with emerging reptilian features, glowing slit pupils, textured scales spreading across the skin, and sharp defined jawlines.
The transformation is dynamic, one side of the body still human wearing modern casual clothing (dark jacket, fitted tee), while the other side evolves into a muscular reptilian form with glossy, detailed scales, clawed fingers, and faint bioluminescent veins. Skin cracking effect with glowing energy beneath, as if evolution is happening in real-time.
Add cinematic smoke, floating dust particles, and subtle sparks in the air. Background should be minimal, dark studio or abandoned sci-fi lab, slightly blurred for depth. Lighting should highlight texture contrast between human skin and reptile scales.
Ultra-detailed, 8K, sharp focus on face, dramatic shadows, high contrast, volumetric lighting, photorealistic, Unreal Engine style render, cinematic composition, shallow depth of field.
Perler Bead Pattern Creator
game-assetA utility prompt for converting photographs into Perler bead patterns, including color mapping and pixel-style outlines.
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Convert the image into a Perler bead pattern, preserving the pixel-style outlines and color distribution. Label each color area with its corresponding color code below the pattern. 1:1 image
Cyberpunk Neon Hacker
game-assetA moody cyberpunk portrait of a young man with silver hair in a neon-lit hacker room.
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A {argument name="subject" default="young man with medium-length wavy silver hair"}, sharp jawline, light stubble, intense hazel eyes, wearing a futuristic hoodie, sitting in a {argument name="environment" default="neon-lit cyberpunk room"} full of holographic screens, glowing {argument name="colors" default="blue and pink lights"} reflecting on his face, dark moody atmosphere, ultra-detailed, cinematic lighting, 4K, cyberpunk aesthetic
Gotham City Night Background
game-assetA detailed environmental prompt for generating a cinematic, rainy Gotham-style skyline at night with a bat-signal.
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Ultra realistic cinematic {argument name="city style" default="Gotham-style city"} at night, wide angle 16:9 composition, viewed from a high rooftop perspective dense futuristic cityscape with gothic architecture, tall skyscrapers, neon signs, glowing windows, bridges and layered depth across the skyline heavy rain falling diagonally, wet surfaces reflecting light, atmospheric fog and volumetric haze creating depth lighting: dark moody scene with high contrast, deep blacks, cool blue-green color grading, subtle warm highlights from city lights sky: thick storm clouds with a soft glowing {argument name="sky signal" default="bat-shaped signal"} projected into the clouds, volumetric light beam, slightly diffused imperfect edges, realistic light scattering (not a sharp logo) composition: - bat signal positioned in upper right quadrant - dense skyline across middle - clear negative space in bottom-right foreground for a future character silhouette - visible gothic stone ledge in bottom-right corner with wet reflective surface camera: - slightly elevated cinematic angle - wide field of view - strong depth perspective (foreground, midground, background layers) style: photorealistic, hyper-detailed, Unreal Engine 5 quality, cinematic lighting, volumetric effects, high dynamic range important: no characters, no people, no superheroes visible no cartoon, no illustration, no comic style
Cyberpunk Airport Security Scene
game-assetA cinematic cyberpunk-themed prompt for an airport security checkpoint featuring futuristic accessories and dramatic lighting.
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Hyper-realistic vertical 4:5 photograph. Real-life airport security checkpoint: gray tiled floor, white-gray ceiling with fluorescent panels, rows of metal hub chairs and an X-ray machine with conveyor belt in the background. In the center is a silver-blue metal detector frame with a red countdown display showing {argument name="timer" default="30:00"}.
From the left, a TSA officer in a dark blue uniform with a TSA patch and white glove enters the frame, holding a yellow handheld MACHINIST SD-3601 scanner and running it over the girl’s shoulder. Behind-the-shoulder medium shot taken over the officer’s shoulder, with the officer slightly out of focus in the foreground.
The girl stands inside the metal detector frame with arms extended sideways parallel to the floor in the standard screening position. Key focal objects: the yellow handheld scanner and the glowing red 30:00 countdown display above her head.
Clothing & Style: Cyberpunk LED visor covering her eyes with a glowing bright blue light strip, {argument name="top" default="sleek white oversized cropped long-sleeve tie-dye top with gray-to-black gradient"}, {argument name="pants" default="high-waisted black cargo pants with subtle smoky pattern"}, white Nike Air Force 1 sneakers, silver Audemars Piguet Royal Oak watch on her wrist. Feminine figure, elegant posture.
On the floor to the right is a transparent polycarbonate Rimowa suitcase with folded clothes inside.
Lighting: Mixed lighting, cold fluorescent 4000K from above, vibrant blue LED strip from the visor illuminating her cheekbones and jawline with electric blue glow, red light from the countdown display creating a dramatic red rim light from behind, ultramarine blue dominating the scene.
Camera: Shot on a camera with 1.55x anamorphic squeeze lens (equiv. 50mm), beautiful oval bokeh, horizontal blue light streaks and flares, cinematic color grade, 8K sharpness. Highly detailed, photorealistic, no plastic look, no CGI, no AI artifacts.
Gritty Urban Superhero Portrait
game-assetTransforms a person into an urban vigilante character with dark atmosphere and dramatic lighting inspired by the Daredevil aesthetic.
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cinematic portrait of the person in the provided image reimagined as a {argument name="character inspiration" default="Daredevil-inspired character"}, without a mask, holding a red vigilante mask in one hand. Preserve accurate facial features, hairstyle, and expression. Style the scene with a {argument name="atmosphere" default="dark, gritty urban atmosphere"}, {argument name="lighting" default="dramatic lighting, and subtle red highlights"}. Include a sleek, form-fitting suit inspired by Daredevil’s design (no logos), realistic textures, and high detail. Ensure a powerful, intense mood with sharp focus and a blurred city background
Intricate Steampunk Mechanical Sculpture
game-assetCreates hyper-realistic steampunk sculptures with detailed brass, copper, and mechanical Victorian elements.
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[{argument name="subject" default="subject"}] hyper-realistic {argument name="materials" default="intricate steampunk sculpture of that subject, masterfully crafted with polished brass, copper pipes, exposed gears"}, levers, valves, pressure gauges and Victorian mechanical details, rich metallic textures with patina and subtle wear, {argument name="lighting" default="dramatic studio lighting"} with strong specular highlights and deep shadows emphasizing every mechanical element, displayed on a dark wooden base, ultra detailed, photorealistic, masterpiece
Heroic Fantasy Warrior Portrait
game-assetA complex, structured prompt for a powerful warrior woman in a dynamic battle scene with highly detailed gold and black armor.
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{
"subject": {
"description": "{argument name="subject description" default="A powerful warrior woman"}",
"features": {
"hair": "long, dark, windswept",
"expression": "intense, determined, serious",
"pose": "standing, heroic stance, looking directly at camera",
"armor": {
"type": "fantasy-classical hybrid",
"materials": ["highly polished gold filigree", "blackened metal"],
"elements": ["cuirass with lion motif", "pauldrons", "gauntlets", "greaves"],
"adornment": "elaborate engravings and patterns"
},
"clothing": {
"cape": "{argument name="cape color" default="flowing, crimson red"}, attached at shoulders"
},
"weapons": {
"main": {
"type": "longsword with ornate golden hilt",
"position": "held low in right hand"
}
}
}
},
"scene_dynamics": {
"event": "mid-battle devastation / dynamic action scene",
"foreground": {
"elements": ["prone bodies", "fallen weapons", "upturned dirt"]
},
"background": {
"atmosphere": "chaotic, dusty battlefield",
"action": [
"a male warrior on the left falling backward, losing a shield and sword",
"a male warrior on the right flailing and falling, arms up",
"mid-air objects"
]
},
"flying_objects": {
"items": ["multiple swords spinning", "shrapnel", "dirt clumps", "armor fragments"],
"effect": "dynamic frozen motion"
}
},
"environment": {
"ground": "dry, tilled earth and debris",
"sky": "clear, golden hour sunset, hazy from dust",
"depth": "deep field, indicating a large army battle in the far background"
},
"composition": {
"main_subject_position": "dead center, full body, dominating the frame",
"framing": "lower camera angle looking up to enhance power",
"balance": "symmetrical center with dynamic chaos radiating outward",
"focus": "sharp focus on the central woman and her armor; background elements in motion blur"
},
"lighting": {
"source": "backlit by a setting sun (golden hour)",
"quality": "warm, soft, directional",
"effects": ["strong rim lighting on hair and cape", "golden reflections on armor", "dust particles illuminated in the air"]
},
"style": {
"type": "high-quality cinematic still frame",
"aesthetic": "dark fantasy, realism",
"color_palette": ["deep reds", "rich golds", "blackened steel", "warm earth tones"],
"texture": "highly detailed textures on leather, metal, and fabric"
}
}
Real-Life and Anime Character Composite
game-assetA hyper-realistic cinematic composite prompt blending a real person in streetwear with the anime character Yuji Itadori. The scene is set in an industrial outdoor corridor with specific focus on shadow integration and facial recognition.
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A hyper-realistic, 8k cinematic composite image blending a {argument name="real subject" default="real young man wearing urban streetwear"} with a {argument name="anime subject" default="2D anime character Yuji Itadori from Jujutsu Kaisen"}. On the left stands the real man wearing: a red baseball cap, a dark black utility jacket, extremely baggy black cargo pants with a silver keychain on the belt loop, and white sneakers with red accents. He is striking a dynamic pose with his left hand in pocket and his right hand brought up near his chin. Ensure the man's face remains 100% visible, clear, and recognizable; do not cover or obscure his face. On the right stands Yuji Itadori, wearing his dark black utility jacket, extremely baggy black cargo pants Jujutsu High uniform with and white sneakers with red accents. Yuji is mirroring the vibe with his right hand near his chin and left hand in pocket. Yuji is perfectly integrated into the real-world scene with realistic cast shadows on the ground. The background is an {argument name="location" default="industrial, modern outdoor corridor"} with flat grey walls, grey tiled flooring, a red fire equipment cabinet, and green utility signs.
Shot with a 35mm lens, sharp focus, chiaroscuro lighting, 100% my face same
Phoenician Sailor Portrait
game-assetA historically accurate portrait prompt for transforming a reference subject into an ancient Phoenician sailor, complete with period-specific attire and harbor setting.
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realistic, cinematic portrait of the {argument name="subject" default="person from the reference image"} dressed in a traditional {argument name="attire" default="Phoenician sailor tunic"}. Preserve the person’s exact facial features, expression, and identity. Outfit them in an ancient Phoenician maritime look: a simple linen tunic with natural dyes (off-white, deep red, or indigo), a rope belt, subtle embroidery patterns, and weathered textures. Add period-accurate details like leather sandals, a headband or cloth wrap, and light sea-worn accessories. Set the scene near an {argument name="setting" default="ancient Mediterranean harbor"} with wooden ships, ropes, and soft golden sunlight. Use high detail, natural lighting, historical accuracy, and a cinematic, realistic style.
Fitness Game Start Screen UI Render
game-assetA detailed prompt for creating a 3D game start screen layout featuring a character on a bench and UI elements on the right.
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highly detailed 3d game start screen of a {argument name="game type" default="fitness game"}, on the left side the the {argument name="character" default="woman sits on a fitness bench with some fitness weights on the ground and a towl over the bench"}, on the right side are {argument name="UI elements" default="5 skill buttons that let the player select some special powers"}, on a white background
3D Video Game Character Workout
game-assetA prompt that uses an input image to generate a 3D video game style character performing aerobics in a studio with UI elements.
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use the {argument name="character" default="female character"} for a {argument name="style" default="3d video game"} in a {argument name="location" default="workout studio"} where she is doing aerobics dance moves with ui elements
提示词模型无关,可直接用于 Midjourney / DALL·E / Flux / Stable Diffusion 等任意文生图模型。
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本页信息摘自官方文档,仅作技术信息呈现,不代表本站的判断或推荐。价格、配额、可用性以官方最新说明为准。你离开本站后的任何行为(申请 Key、付费、部署、商用),本站不做任何承诺与担保。
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