AI Image Prompts · 绘画提示词库
出处与授权
本站只收录项目元数据与简介,不对作者正文做转载;完整内容请到上方出处查看。商用前请自行核对原仓库的 LICENSE 与 NOTICE。
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MIT License Copyright (c) 2026 YouMind-OpenLab Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
LICENSE · 2026-09-26 23:14:14
产品介绍
Recommend curated prompts from a 10,000+ real-world image generation prompt library. Works with ANY AI image model — Nano Banana Pro, Nano Banana 2, Seedream 5.0, GPT Image 1.5, Midjourney, DALL-E 3, Flux, Stable Diffusion, and more. Use this skill when users want to: - Find proven image generation prompts (any model) - Get prompt inspiration for portraits, products, social media, posters, etc. - Create illustrations for articles, videos, podcasts, or marketing content - Browse categorized prompt templates with sample images - Translate and understand prompt techniques
资源信息
许可证信息摘自官方源,可能过时或缺失。商用前请以原仓库的 LICENSE 文件为准。
安装方式
npx skills i YouMind-OpenLab/ai-image-prompts-skill
功能说明
- 按用途分成 11 类,不是随机堆砌
- 全文已入库,站内直接检索、可复制
- 语义检索(描述需求即可)
- 内容改写模式(贴正文生成定制提示词)
- 数据每日同步两次
- MIT 许可,无需 API Key
提示词库 · 2.3万
数据源:社区提示词库(MIT 许可,每日同步)共 15141 条提示词,按 11 个用途归类;同一条可归入多个用途,因此分类条数相加会大于去重后的总数。
命中 725 条
Pop Surreal Kawaii Cat on Roller Skates
game-assetA prompt for nano-banana-pro to generate a whimsical, ultra-cute illustration of a cat wearing roller skates in a pop surreal kawaii style, featuring clean vector lines, bold flat colors, and a pastel city background.
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a cat wearing roller skates, pop surreal kawaii illustration style, clean vector lines, bold flat colors, ultra cute and whimsical vibe, full-body character centered in frame, dynamic skating pose with one paw lifted, oversized expressive eyes and tiny mouth, pastel city street background with floating clouds and abstract candy-shaped buildings, soft ambient lighting with subtle gradients, high resolution vector art, crisp outline, smooth minimal shading, playful and dreamy atmosphere
Stylized Grid of Whimsical Cat Faces
game-assetA prompt for nano-banana-pro to generate a whimsical and childlike illustration of a grid containing twelve stylized cat faces, featuring bold outlines, flat colors, and playful accessories, reminiscent of children's book art.
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A grid of twelve stylized cat faces, arranged in four rows and three columns, fills the frame. Each cat face is distinct, featuring a unique color palette and decorative elements. The cats have large, round eyes, small noses, and prominent whiskers. Some wear floral accessories, bows, or other playful adornments on their heads. The overall style is whimsical and childlike, with bold outlines and flat colors, reminiscent of children's book illustrations or stickers. The background is a plain white, making the colorful cat faces stand out.
Dark Fantasy Knight Wallpaper Generation with Nano Banana 2
game-assetA detailed image generation prompt for Nano Banana 2, focusing on creating a hyper-realistic, 8k dark fantasy wallpaper featuring a battle-worn knight in detailed steel armor walking through a golden grass field. The prompt specifies cinematic camera settings, lighting, and atmosphere.
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A cinematic, full-body shot of a battle-worn knight in detailed steel plate armor walking through a tall, golden grass field. The knight is draped in heavily tattered and shredded bright red robes that flow in the wind, with a longsword in hand and a secondary blade strapped to his back. A flock of black crows circles in the hazy, overcast sky above. Soft, diffused daylight creates a moody atmosphere with visible dust motes and particles. Shot on a Sony A7R IV with an 85mm f/1.4 lens, low angle, shallow depth of field focusing on the intricate textures of the weathered armor and frayed fabric. Hyper-realistic, 8k resolution, raw photo, gritty dark fantasy aesthetic, 9 : 16.
Handcrafted Stone Figurine Transformation Prompt
game-assetA structured JSON prompt for Nano Banana Pro, instructing the model to transform an uploaded image into a figurine made of multiple, separate, irregular natural stones, strictly using the original image only for silhouette and pose reference.
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{
"instruction": "Use the uploaded image strictly as a silhouette and pose reference.",
"transformation": {
"type": "handcrafted_stone_figurine",
"material": "multiple natural stones",
"rules": [
"Do NOT carve from a single stone",
"Construct using separate irregular rock pieces"
]
},
"structure": {
"composition": "layered flat stones and uneven rock fragments",
"body_parts": {
"head": "individual stones",
"torso": "individual stones",
"arms": "individual stones",
"legs": "individual stones",
"tail": "individual stones"
},
"details": "visible gaps between stones"
}
}
Character Card Generation from Profile Image
game-assetA detailed prompt template for Nano Banana 2 designed to create a character card visual from an uploaded X (Twitter) profile image, specifying composition, design elements, information areas, and style.
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Create a character card-style visual based on the provided X profile image. Composition: ・Vertical card design (character in the center) ・Recreate the person in the original image as a character (maintaining facial features and atmosphere) ・Place a bust-up or full body shot in the center of the card Design: ・UI in the style of a game card or trading card ・Gradient or effects in the background (light, particles, aura, etc.) ・Add card frame, panels, and decorative elements Information Area: ・Secure space for a text area at the top or bottom (content is unnecessary) ・Place status display-style boxes or lines (dummy is acceptable) Style: ・Anime-style or semi-realistic character representation ・High definition, sharp, vivid colors ・Dramatic lighting (rim light, glow, etc.) Camera: ・Front composition ・Composition where the character is the main subject Important: ・Maintain facial consistency ・Reinterpret naturally as a character ・Ensure text is not distorted and UI is neatly arranged
Samurai Mecha Girl Figure
game-assetA prompt for Nano Banana Pro to generate a photorealistic image of a 1/7 scale PVC figure of a Samurai Mecha Girl.
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Samurai Mecha Girl ⠀ 1/7 scale figure ⠀ This is the first time the sword has been depicted from the blade direction. It's a bit thick, but it might be realistic as a PVC figure.
Image generation for Dragon Quest X: VS Calamity King
game-assetA prompt for Nano Banana Pro (using Gemini 3 Pro Image) to generate an image depicting a battle scene from Dragon Quest X: VS Calamity King, specifying the party composition.
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Dragon Quest X VS Calamity King Party Martial Artist, Battle Master, Fortune Teller, Priest Battle Master, Mage, Sage, Hermit
Cherry Blossom Space Colony Illustration Prompt
game-assetA detailed prompt for generating an illustration of the interior of a space colony where cherry blossoms are blooming, confirmed to work with Nano Banana 2, Imagen 4, and Grok.
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High-definition, high-resolution 2.5D rendered illustration. A massive, horizontally tilted cylindrical space with a diameter of 6400 meters. The inner wall alternates between sections of green space and urban areas, and sections of glass and frames. The cherry blossoms are in full bloom in the green space, and their petals are falling. Beyond the glass, outer space is visible. White clouds drift along the inner surface of the cylinder. The innermost part of the cylinder is blocked off by a huge metal bulkhead, which is obscured by air. The distant areas appear blue and hazy due to atmospheric perspective. The image is taken from a camera angle slightly looking down toward the end of the cylinder from near its central axis.
3D Chibi Character Transformation Prompt for Nano Banana 2
game-assetA detailed prompt for Nano Banana 2 to transform a subject from a reference image into a cute 3D anime chibi character. The prompt emphasizes preserving the subject's likeness, race, and skin tone while applying classic chibi proportions, rendering it as a high-quality, glossy 3D model with vibrant colors and a premium collectible aesthetic.
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Transform the subjects into a cute anime chibi characters rendered as a clean 3D model, while preserving the subject's original race, ethnicity, skin tone, and recognizable facial likeness, including hairstyle, hair color, and clothing colors. The character must remain clearly the same person with the same skin tone and ethnic appearance as the original input, translated into a chibi form. The character should have classic chibi proportions: a very large head, small torso, simplified cute facial features, and large expressive anime-style eyes. Translate the subject's facial features into a chibi style while keeping their recognizable likeness. Frame the character from the torso up, with the camera slightly closer and cropped in, so the upper body and head fill most of the frame. The character should be looking directly into the camera, with an energetic and expressive anime-style pose. Use a slightly dynamic camera angle, such as a subtle tilt or off-axis perspective, similar to modern anime promotional artwork. The camera can be slightly lower than the character's face, creating a playful upward Tr angle that makes the character feel lively and engaging. Render the character as a high-quality glossy 3D anime-style model, similar to a polished Blender render or premium collectible figure. The materials should be smooth, reflective, and toy-like, with strong highlights, soft reflections, and shiny surfaces. The overall look should clearly resemble a 3D rendered character, not a flat 2D illustration. Use bright anime-style shading with vibrant but polished colors, giving the character a premium anime aesthetic. Place the character in front of a colorful gradient background. Behind the character, include a small number of large, translucent decorative shapes such as bubbles, stars, or rounded forms. These shapes should appear semi-transparent, glossy, and subtle, similar to clear acrylic or glass, softly floating in the background without drawing attention away from the character. The background elements should remain light, minimal, and softly visible, acting as stylish accents rather than prominent objects. The final image should look like a dynamic, glossy 3D chibi character render, with polished materials, vibrant colors, and a premium collectible aesthetic,while clearly maintaining the subject's original race, skin tone, and recognizable identity.
High-Speed Cinematic Cyberpunk Scene Prompt
game-assetA highly detailed, multi-section prompt designed to turn an uploaded character reference into a photorealistic, high-speed cinematic scene on a rain-slicked cyberpunk street, emphasizing strict identity preservation, specific camera angles, and dynamic pose enforcement, recommended for Nano Banana 2 (Thinking Mode).
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A cinematic speed-motion shot of the uploaded reference character captured mid-slide on a rain-slicked, neon-drenched cyberpunk street. The focus is equally on the reflection and the character, forming a dual-layer composition. Likeness Preservation (CRITICAL): Maintain exact proportions, eye shape, spacing, stylization, silhouette, and material identity from the reference. Do not humanize. Do not reinterpret anatomy. Do not modify facial structure. Identity must remain perfectly intact and instantly recognizable. 2D to 3D Translation (ONLY if input is 2D artwork): If the uploaded reference is 2D (illustration, anime, flat graphic, cel-shaded), convert it into a fully realized 3D cinematic form while preserving exact identity fidelity. Maintain exact head shape, eye design, spacing, and proportions. Preserve original stylization, do NOT add realism that alters design language. Translate linework into subtle surface geometry or shading transitions. Keep original colors, expressed through physically believable materials. Convert flat shading into controlled cinematic light falloff. The result must feel physically real, not redesigned. Camera & Perspective: Ultra-low angle, camera positioned just centimeters above the wet pavement. Lens: 18–20mm ultra-wide. Slight Dutch tilt (5–10 degrees) to destabilize the frame. Front three-quarter perspective. One limb or body part must be closer to the lens, creating perspective pressure. Composition (Reflection Dominance): The character slices diagonally across the upper half of the frame. The lower half is dominated by a sharp but slightly distorted reflection. Vertical neon signs in the background must mirror into the wet ground, forming strong graphic lines. The composition must feel off-balance and tension-driven, not centered or stable. Pose Enforcement (CRITICAL — OVERRIDE ALL DEFAULT STANCES): The character must NOT be upright, balanced, or casually sliding. The pose must represent loss of balance under high speed. The torso is pitched aggressively forward, close to the ground. One limb forcefully contacts the wet surface, creating splash and friction. The opposite limb extends outward or backward, fully stretched for counterbalance. Legs are asymmetrical: one trailing, one collapsing or stepping incorrectly. Spine forms a diagonal or curved line, never vertical. Head leads the motion slightly ahead of the torso. Weight Distribution: Weight is NOT centered. It collapses toward the contacting limb and forward motion. Ground Interaction (MANDATORY): Water splashes outward from impact points. Friction streaks beneath sliding limb. Surface tension visibly disturbed. Energy Read: The pose must feel like mid-fall recovery, evasive maneuver at high speed, barely controlled momentum. NOT clean skating, surfing, balanced glide, or upright slide. Perspective Amplification: At least one limb must appear larger due to proximity to the lens, enhancing speed and aggression. Motion & Blur: Directional motion blur trailing from the lowest moving limbs. Sharp focal plane on the face or upper torso. Background and trailing limbs fall into controlled blur. Lighting & Color (Cyberpunk Neon): Hard directional neon lighting from off-screen vertical sources. Color palette: deep cyan, magenta, electric yellow. Lighting behavior: sharp highlights on wet surfaces, strong rim light separating silhouette, deep shadow pockets. No flat lighting. Surface Detail (Hyper-Reflective): Wet pavement must feel physically real: mirror-like reflections with ripple distortion, micro scratches and pooling water, subtle rain impact patterns. Character materials slightly darkened from moisture. Atmosphere: Heavy rain and mist in the background. Volumetric light beams cutting through haze. Dense air perspective. Foreground may include subtle water droplets or mist near lens for depth. Emotion: Urgency. Instability. High-stakes motion. The character is either escaping or chasing. Negative Constraints: No centered composition. No upright balanced pose. No clean symmetrical stance. No dry surfaces. No flat reflections. No studio lighting. No evenly sharp full-frame clarity. No static posture. Background Pixel Wall Art (Depth-Controlled): Replace the LED sign with a weathered wall-mounted pixel-art mural or printed panel of the character. The pixel version must preserve silhouette and identity but appear faded, worn, and partially damaged. Printed or painted on a rough wall surface, not glowing like a screen. Subtle grime, scratches, peeling, or moisture distortion. Colors desaturated and affected by environment. Depth Control (CRITICAL): Must sit clearly in the background plane. Slightly obscured by haze, rain, or foreground motion. Edges softened, not crisp. Reduced contrast compared to main subject. Lighting Integration: Does NOT emit light. Only receives ambient neon spill. Partially falls into shadow. Pixel Art Identity Lock (CRITICAL): The pixel-art version must be a direct downscaled translation of the original character, not a reinterpretation. Preserve exact silhouette, head shape, and proportions. Preserve exact eye shape and spacing in simplified pixel form. Use the same facial structure logic — do NOT invent or add features. STRICT PROHIBITIONS: No added nose. No added mouth. No added facial features that do not exist in the original. No stylization drift toward generic pixel characters. If the original character has a minimal or abstract face, the pixel version must remain equally minimal. Foreground Chaos Layer (CRITICAL – DEPTH & IMMERSION): Introduce aggressive near-lens elements that partially obstruct the frame and enhance depth. Near-Lens Elements: Water droplets, splashes, or streaks crossing very close to the camera. Out-of-focus rain particles catching neon light. Small debris or mist fragments passing across the lens plane. These elements must feel physically between the viewer and the character, not part of the background. Depth Behavior (MANDATORY): Foreground elements are heavily out of focus due to proximity. Large soft bokeh shapes or streaks may partially cover edges of the frame. Some elements may briefly occlude parts of the character or reflection. The frame must feel layered: foreground chaos, main subject, background environment. Lens Interaction (IMPORTANT): Subtle water streaks or droplets may appear on the lens surface. Slight distortion or refraction through droplets is allowed. Effects must remain minimal and believable, never covering the focal subject completely. Lighting Interaction: Foreground particles catch neon light (cyan, magenta, yellow). Creates glowing streaks or soft colored flares. Adds dimensional separation between planes. Composition Impact: Frame edges may feel dirty or partially blocked. The image should NOT feel clean or perfectly framed. Slight visual interference is intentional. Emotion: The viewer feels inside the scene, not watching it. ar 16:9
Yoichi Takahashi in Final Fantasy Style
game-assetA prompt for Nano Banana Pro (Gemini 3 Pro Image) to generate a fantastical Final Fantasy-style image of Yoichi Takahashi, positioned centrally and facing forward, performing 'Shin Musou Ranbu' (True Unrivaled Dance) using numbers, while maintaining his original appearance.
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{argument name="person name" default="Yoichi Takahashi"}, maintaining his appearance
Facing forward and centered on the screen
Performing Shin Musou Ranbu using numbers
Final Fantasy
Fantastical style
Ryu Performing Tatsumaki Senpukyaku on a Spy in Final Fantasy Style
game-assetA prompt for Nano Banana Pro (Gemini 3 Pro Image) to generate a fantastical Final Fantasy-style image related to the Anti-Espionage Law, depicting Ryu from Street Fighter performing the Tatsumaki Senpukyaku (Hurricane Kick) on a spy.
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Anti-Espionage Law
Street Fighter
{argument name="character name" default="Ryu"} performing Tatsumaki Senpukyaku on a spy
Final Fantasy style
Fantastical
提示词模型无关,可直接用于 Midjourney / DALL·E / Flux / Stable Diffusion 等任意文生图模型。
依赖说明
- Node.js 18+ - 无需任何 API Key(数据全部公开) - 提示词已完整同步到本地与数据库,站内检索不依赖第三方
适用平台
更新记录
官方源监视中内容有更新(细节请以官方文档为准)
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信息边界说明
本页信息摘自官方文档,仅作技术信息呈现,不代表本站的判断或推荐。价格、配额、可用性以官方最新说明为准。你离开本站后的任何行为(申请 Key、付费、部署、商用),本站不做任何承诺与担保。
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